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 Geometry GL "GeoGL" 
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  Copyright (C) 2000-2004 William Garrison 
  This program is free software; you can redistribute it and/or modify it
  under the terms of the GNU General Public License as published by the Free
  Software Foundation; either version 2 of the License, or (at your option)
  any later version.  This program is distributed in the hope that it will be
  useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General
  Public License for more details.

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 PACKING LIST:
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geoGL.lib, geoGLd.lib -- Geometry GL library; release & debug
flythru3d.h           -- Fly through camera (cubic motion interpolation)
frustum3d.h           -- Frustum (world space visibility determination)
geometry3d.h          -- Geometry (2d/3d/4d vectors, matrices, objects, lights, camera)
loaders3d.h           -- Object loaders (ASC, 3SO, 3DS)
refptr.h              -- Reference counting pointer, very useful
tesselate3d.h         -- Object tesselation
opengl.h              -- Wrapper for Windows opengl header

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 REVISION HISTORY:
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Version 0.5 - 2000.09.01
  * Internal version for use in NODE demo for COMA2

Version 1.0 - 2000.07.01
  * First release, many improvements

Version 1.1 - 2001.03.01
  * 100% Linux compatibility
  * Bug fixes
  * 3D studio loader

Version 1.2 - 2003.11.21
  * Rearranged library and added namespaces
  * Library now throws std::exceptions
  * Bug fixes
  * New interpolator class for cubic and linear interpolation
  x The documentation is way out of date

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 Contact
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Moby Disk
mobydisk@mobydisk.com
http://www.mobydisk.com